Tag Archives: Usability

About software usability in general.

Managing really large (and really old) Kanban Boards

Kerika’s Task Boards are so easy to set up and use that teams sometimes make the mistake of sticking everything on the same board, week after week and month after month, until the board becomes really too big to be useful.

The Kerika software itself doesn’t buckle under the weight of hundreds of cards on a single board (and, to be honest, we are also guilty of sometimes doing very large Scrum iterations that turned over a few hundred cards  -.-), but just because the software works fine doesn’t mean the practice makes sense.

The most common way for a Kanban board to get overcrowded is for it to be used for too long: the Done column gets bigger and bigger, as more work gets completed each week, until you end up with a very lop-sided looking board with perhaps 20-50 items in “To Do”,  and maybe 1,000 items in “Done”.

When presented with a board that contains hundreds or even thousands of items in Done, it’s hard for individual team members to get visual satisfaction from seeing cards move over to the Done column on a regular basis: as work gets done, it seems to vanish into this endless pile of other work that’s already been done.

Teams and, especially, Project Leaders should not underestimate the value of this visual satisfaction of seeing a well-balanced board, with about the same number of items in “To Do” (or Backlog, or Pending, or whatever you choose to call your parking lot) and in the “Done” column, with an even-looking distribution of items in the columns in the middle.

(The simplest Kanban board may just have three columns: To Do, Doing, and Done, but Kerika makes it easy to have far more complex workflows, and to capture your organizations’ best practices as a collection of process templates.)

If a Kanban board is going to be used for an extended period, say several months or more, then we recommend create a parallel History Board that can be used to track the historical achievements and progress of the team. Here’s how this scheme works:

  • Create a board called “History Board 2014”. (The name isn’t particularly important.)
  • Organize this boards with columns that look like this: Jan 2014, Feb 2014, Mar 2014…
An example of a History Board
An example of a History Board

We will use these columns to hold all the cards that were completed in that particular month. So, for example, the Jan 2014 column would contain everything that was completed in January 2014.

  • At the end of every month, pause for a moment to celebrate your team’s accomplishments for that month. (Order in some beer and pizza and maybe pause for longer than a moment…)
  • Move all the items that in Done onto the History Board: use Kerika’s cut-and-paste feature, which will let you move a bunch of cards intact, along with their history, chat, attachments, etc., from the Done column of your main Kanban board to the appropriate column in your History Board.

Laptop users will find their right-mouse click menu handy for this: click on a card in the Done column, do “Select All” from the right-mouse menu, and then do a “Cut”. Once you have cut (or copied) anything into your Kerika Clipboard, a Paste button will automatically appear at the top of each column, on each board where you can make changes.

So, Cut from Done on your active board, go over to your History Board, and then do click on the Paste button at the top of the appropriate column, e.g. the August 2014 column.

This simple method lets you achieve two objectives at the same time:

  • It’s an easy way to trim the size of your active Kanban board: by taking out the “Done” stuff each month you can stop it from ballooning in size over time.
  • It’s an easy way to create a comprehensive historical view of everything your team has achieved over time: go over to the History Board and you can see how work got done over an entire year. (Might be useful at performance review time 😉

A side-benefit: your active Kanban board will load a lot faster if it doesn’t get overloaded.

 

 

True Tales from our Customers: Adding Kerika Spice to a presentation

One of our users wrote in last night with this great story, which we wanted to share with you…

I did a one hour webinar for the software company (Software AG) that we develop all of our software with as they were impressed with the way we were using their software development environment (NaturalOne).

I threw a little Kerika spice into my presentation as it has become such an important part of our development environment and I actually used it to prepare my presentation.

Instead of preparing the presentation by myself I used a Kerika project and had my software developers contribute cards and instructions in the areas that they specialized.

While I was doing a live presentation I was referring to the cards on my other monitor and swiping them to the ‘Done’ column as I completed them.

I know you like to hear stories about how people use your software and this worked very well for this presentation.  It was recorded and I will send you a link to it once it is published.  It might put you to sleep at night, except for the Kerika part.

How we work with 2-week Sprints

Here at Kerika, we often get asked how we do Scrum as a distributed team.

Here’s the model we have evolved, which works for us mainly because we are the very essence of a distributed Agile team: we have people working together on the same product from locations that are 10,000 miles apart!

And this means that we are the most enthusiastic consumers of our products: we use Kerika to manage every part of our business and we only build what we would ourselves love to use.

Here’s the basic outline of our Scrum model:

Kerika's model for 2-week Sprints
Kerika’s model for 2-week Sprints

Each Sprint is 2 weeks long: that that works well for us; other folks might find that 3 weeks or 4 weeks i better. Pick what works for you.

Each Sprint begins with Sprint Planning, where the Scrum Team gets together with the Product Owner to decide which cards will be pull from our main Product Backlog into the Sprint Backlog.

Each Sprint is organized as a separate Scrum Board: this makes it really easy for us to concentrate upon needs to get delivered in that particular Sprint, without getting distracted by what was done in the past or what remains to be done.

And Kerika makes it really easy to pull cards (literally!) from the Backlog onto a Scrum Board, and then hide the Backlog from view so it doesn’t distract the Team while the Sprint is underway.

Half-way the Sprint, at the end of the first week, we do a gut-check: does the Sprint look like it is going reasonably well? We don’t ask if it is going perfectly: almost no Sprint does; what we are looking for is any indication that the Sprint is going to severely under-deliver in terms of the Team’s commitments to the Product Owner.

We could do these gut-checks every day during our Daily Standups, but in the first part of a Sprint cycle these can often give us false positives: it’s easy to tell early on if a Sprint is going to be disastrous, but it’s hard to tell for sure that it is actually going to end well. But about midway through the Sprint we start to have a more reliable sense for how things may turn out.

In keeping with the Scrum model, our goal is to complete a potentially shippable set of features and bug fixes with each Sprint, although this doesn’t necessarily mean that we will always ship what gets built after each Sprint. (More on that later.)

For each feature or bug, however large or small, we make sure that we have design and testing baked into the process:

  • The document is often just a few paragraphs long, because we always take cards representing large features (or other big work items) and break them up into smaller cards, so that no card is likely to take more than a day’s work. Kerika makes it really easy to link cards together, so it’s easy to trace work across multiple cards.
  • For bugs, the attached document describes the expected behavior, the actual behavior, and the root cause analysis.  Very frequently, screenshots showing the bugs are attached to the cards.
  • For new features, several documents may be attached, all quite small: there may be a high-level analysis document and a separate low-level design document.
  • For all features and bugs, we do test planning at the time we take on the work: for back-end (server) work we rely primarily on JUnit for writing automated tests; for front-end (UI) work we have found that automated testing is not very cost-effective, and instead rely more on manual testing. The key is to be as “test-driven” in our development as possible.

There are several benefits from doing formal planning, which some folks seem to view as being antithetical to an Agile model:

  • It helps find holes in the original requirements or UI design: good technical analysis finds all the edge cases that are overlooked when a new feature is being conceptualized.
  • It helps ensure that requirements are properly interpreted by the Team: the back-and-forth of analysis and reviewing the requirement helps ensure that the Product Owner and the Team are in synch on what needs to get done, which is especially important for new features, of course, but can also be important to understand the severity and priority of bugs.
  • It deliberately slows down the development pace to the “true” pace, by ensuring that time and effort for testing, especially the development of automated tests, is properly accounted for. Without this, it’s easy for a team to quickly hack new features, which is great at first but leads to unmaintainable and unstable code very soon.

At the end of the 2-week cycle, the Team prepares to end the Sprint…

We like to talk about Sprints as “buses”: a bus comes by on a regular schedule, and if you are ready and waiting at the bus stop, you can get on the bus.

But if you are not ready when the bus comes along, you are going to have to wait for the next bus, which thankfully does come by on a regular 2-week schedule.

This metaphor helps the Team understand that Sprints are time-boxed, not feature-boxed: in other words, at the end of every 2 weeks a Sprint will end, regardless of whether a feature is complete or not.  If the feature is complete, it catches the bus; otherwise it will have to wait for the next bus.

And here’s where the Kerika team differs from many other Scrum teams, particularly those that don’t consume their own products:

  • At the end of each Sprint, we do the normal Sprint Retrospective and Show & Tell for the Product Owner.
  • But, we also then take the output of the Sprint and deploy it to our test environment.
  • Our test environment is the one we actually use on a daily basis: we don’t use the production environment as often, preferring to risk all of our work by taking the latest/greatest version of the software on the test environment.

This forces us to use our newest software for real: for actual business use, which is a much higher bar to pass than any ordinary testing or QA, because actual business use places a higher premium on usability than regular QA can achieve.

(And, in fact, there have been instances where we have built features that passed testing, but were rejected by the team as unusable and never released.)

Kerika's model for 2-week Sprints
Click on this image to see the actual Kerika Whiteboard

This is illustrated above: the version of Kerika that’s built in Sprint 1 is used by the team to work on Sprint 2.

This is where the rubber meets the road: the Kerika Team has to build Sprint 2, while using what was built in the previous Sprint. If it isn’t good enough, it gets rejected.

At the end of Sprint 2, we will release the output of Sprint 1 to production. By this time it will have been used in a real sense by the Kerika Team for at least 2 weeks, post regular QA, and we will have a high confidence that the new features and bug fixes are solid and truly usable.

We could summarize our model by saying that our production releases effectively lag our Sprint output by one Sprint, which gives us the change to “eat our own dogfood” before we offer it to anyone else.

You can see the actual Whiteboard project for this process flow here.

 

 

Box vs. Google: what’s different, if you are a Kerika user?

We got an email this morning from a user that we decided to answer here, because the topic is relevant to many of our old users…

We are wondering what the differences between Box vs Google are going to be. Also, if we move over to a Kerika+Box account, will we have to rebuild what we have set up in Kerika+Google?

To answer the first question: the Kerika user interface is the same, whether you use Kerika+Box or Kerika+Google.

And, we fully intend to keep the user interface the same across these two cloud storage platforms — and any others that we might support in the future.

That said, the Kerika user experience, which is more than just the user interface, is a little different due to the quirks of Box vs. Google.

For example, Box makes it really easy to sign up as a new user, and keep your old email account.  You can do that with Google, too, but it’s a lot more cumbersome.

Box also works really well with Microsoft Office files: Box doesn’t try to convert your files into it’s own proprietary format, i.e. it doesn’t have its version of Google Docs, so if you like working with Microsoft Office, Kerika+Box is probably the better choice.

(Note: it’s possible to use Kerika+Google and not have your files converted to Google Docs, by setting a user preference, but that kind of misses the point of using Kerika+Google in the first place…)

If you like to view and edit your files right in the browser, then Kerika+Google is the better choice because Google Docs is getting better all the time.

For both Kerika+Google and Kerika+Box, we try to make sure all your Kerika-related files are neatly stored within your own cloud platform, but that’s a little better on Kerika+Google than with Kerika+Box:

Google allows Kerika to create as many nested folders as we need, which means that you only see a top-level folder called “Kerika.com” when you view your Google Drive, and all your projects, across all the accounts you work with, are all stored inside here.

Box doesn’t allow us to create nested folders in the same way, so you will see a lot more top-level folders in your Box account as your Kerika collaboration network grows.

So, the same user interface for both Kerika+Google and Kerika+Box, but a slightly different user experience with pros and cons for both Google and Box.

And the user interface will remain the same in the future: we have no intention of adding features that will only work with Google or Box — only features that will work well with both.

Now, for the second question: if you create a new Kerika+Box account, you will need to create new projects in this account because it is not connected in any way to your Kerika+Google account.

This may be a bummer for some of our old users who have a lot of projects built up using their Kerika+Google accounts, and now want to switch over to using Kerika+Box.

The reason this limitation exists is that the underlying cloud platforms are completely different, and come from two companies that are competing with each other rather than collaborating in any way.

This makes is impossible for us to move content from a Kerika+Google account over to a new Kerika+Box account, even if they are owned by the same user, since even if we tried to move over all the cards, boards and canvases, we wouldn’t be able to automatically move over any related files.

Sorry about that 🙁

Partial searches just got easier in Kerika

Thanks to feedback from users at Washington State’s Department of Fish and Wildlife (hat-tip to Ryan Koval & team!) we improved our Search feature to make it easier to do wild-card searches.

Wildcard searches let you easily find anything, anywhere in Kerika, by just typing in a little bit of text — as little as a single character — and get back results that match on that text.

(Of course, typing in just a single character will return too many results to be useful… 🙂 )

In general, there are two ways to do partial searches:

  • By implementing wildcards in the query that the Kerika user interface delivers to the Solr search engine that we have implemented.
  • By using a NGram Filter or an EdgeNGram filter.

Using filters could result in a huge increase in disk space utilization, and a significant drop in performance, so we opted for the wildcard approach instead.

To implement the wildcard query, we manipulate two variables in Solr: PARTIAL_MATCH_BOOST and EXACT_MATCH_BOOST.

  •  If you search with just one keyword, we show you the exact matches first, and then partial matches: we use PARTIAL_MATCH_BOOST and don’t use EXACT_MATCH_BOOST.
  • If you search with multiple keywords, we show you the results that match across all keywords first, using EXACT_MATCH_BOOST, and don’t use PARTIAL_MATCH_BOOST.

There are more ways of fine-tuning search, of course, but for now we seem to have made enough of an improvement to keep our users happy!

Consider killing some of your bright ideas

Something that we have learned in the course of making Kerika the best designed tool for work management: don’t rush to implement all of your bright ideas!

When we observe a usability problem, we tend to get riled up rather quickly because we take such pride in our work.

The result is a bunch of really good ideas about how to fix the problem.

And to improve the fix.

And to make the fix even better.

(You can probably see where this is going…)

It’s really easy to over-fix a usability problem, by applying too many fixes, too fast.

Here’s another approach you can try:

  • Collect all your bright ideas.
  • Sort them, so you have only really good ideas.
  • Now, implement the smallest change that you think will fix the problem.
  • And then, eat your dogfood: use the improved product for a week at least, and see if the small change was sufficient.

We have found this is a good remedy to the more common problem of over-designing a solution: rather than build an unnecessarily complex change, or one that creates its own usability problem — often by making a subtle change in the UI metaphors that the user has already learned by mastering other parts of the product.

A new look to our website and blog

(Finally!) we are updating our blog and website to use a “responsive” design, which will make it easier to view on mobile devices.

Note: this doesn’t affect the Kerika application itself, only this blog and the kerika.com website.

This work had been pending a long time, but it kept getting pushed off while we devoted all our time to the Box integration.

Now that Kerika+Box is almost done, we are ready to update the website as well: a nice new format that works well on mobile devices — we used custom Bootstrap code for this — as well as new content that helps users understand that there is now a Kerika+Google product and a Kerika+Box product!

Our website updates tend to be in the same release cycle as our software updates, so we probably do fewer website updates than some other companies.

That’s because we use git for managing all the software assets: not just the code for the Kerika application, but also the website pages.

When we expect to do a lot of website updates, we put all those changes in a separate git branch, but that’s rare, since website updates are generally tied to software updates.

Updating the look-and-feel of this blog was much easier: we just switched from a custom WordPress template that we had built about a while ago — that was nice, but unfortunately not responsive — to the standard Twenty Fourteen template that comes with WordPress.

A few tweaks, and it works!

Kerika looks different: horizontal project tabs

Our latest release makes Kerika’s user interface look even cleaner and easier to use: we have switched to horizontal tabs to hold all your open projects. (The old version had vertical tabs, running along the left side of the application.)

This makes for more efficient use of space, and provides a user experience that’s more familiar to browser users: the project tabs work like your browser tabs @ndash; you can close each one individually, and drag them across the screen to rearrange them.

It also makes it easier to use Kerika on a tablet: the new horizontal tabs provides a better use of screen real estate.

Task summary emails got a little smarter

One cool feature of Kerika is that you can get a 6AM email @ndash; local time, no matter where you are @ndash; that summarizes all the tasks that are overdue for you, due today, and due tomorrow.

And, if you are a Project Leader on any team, your task summary email can also include all the items that are overdue, due today and due tomorrow across the entire team @ndash; even if you are not assigned to those cards. (It’s an easy way for Project Leaders to plan their day.)

Now, these emails got a little smarter: if you move a project to Trash that still has outstanding due dates on cards, these are no longer included in your task summary email.